Monday, October 25, 2010

World serialization support in Krestianstvo SDK | OWML

Happy to announce an October update of Krestianstvo SDK with it's main feature:

World serialization support


Meaning, that one could freely save a current work, being done in active space and then restore it at any time later. The spaces are saved into OWML text file format (check them in Resources/resources/MySpaces folder).
In the next post, I will write an introduction to this new format. Briefly to say, it is mainly based on Sophie XUL and partially C3X serialization logic.

Some other features: new objects (Text3D), Seaside and Squeak base image update, Cog VM update, UTF-8 encoding is default in Mac VM now.

Happy serializing!