This
2007 year I am running the art instalation:
Igrishe.
For making it, I have built a prototype of such a 'distributed slideshow' application based on
Open Croquet SDK and named it with
Igrishe.
Igrishe in work (distributed slideshow on 3 Walls)
The main aim of Igrishe is to allow the artists to build/run realtime
performances/VJ sessions in
Theatre, Art gallery and Learning labs.
In the current installation I tried to
connect the
real space of
3 walls with its
virtual projections in
3D. All installation is rendered by 3 computers (one per wall) connected in network with running
Croquet image on every machine. (scalable to any number of walls/projections)
So the artist gets the full featured
connected virtual/real space to manipulate with.
For example: it is easy to model the
real world scene lightning ( transitions and effects with color, moving the computer generated light source in the space of real walls);
geometry transformations (dividing, adding new virtual walls); projecting video/3d animations/images synchronously; and so on. (everything is in
OpenGL)
Soon I'll post more information on Igrishe, it' s sourcecode and Croquet based making realtime performances howto.
The opening day of exhibition/installation.
(at Russia State Tretyakov Gallery, Moscow)
Here is one of the image sets from this installation:
The spot light is roving from left to right wall smoothly.
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So,
Open Croquet becomes a great SDK for building not only
Virtual reality worlds, but also
Augmented reality.